![]() ![]() When rolling, the Splat Roller leaves an ink trail that is 52 units wide.The maximum damage is 50 and the minimum damage is 25. This low-damage ink starts losing damage after traveling a distance of 95 units and stops losing damage at 105 units. Ink that flies to the left or right will have lower damage. Ink flung from the center of the roller does the greatest damage.Ink globs travel straight for 4 frames.Ink starts losing damage at 65 units and stops losing damage at 105 units. For normal attacks, ink loses damage based on distance traveled.Hitting an opponent while rolling deals 140 damage.After swinging, there is a 0.75 second cooldown before the ink tank starts refilling. ![]() After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.When rolling on an uninkable surface or with a depleted ink tank, the player's movement speed is set to 0.96 units per frame.When rolling, the player's movement speed is set to 1.2 units per frame.When attacking, it takes 20 frames to lift the roller (0.33 seconds).Rolling with a depleted ink tank will not leave a trail or damage opponents.The weapon can attack with a depleted ink tank, but the damage of that attack is reduced to 40% of the normal amount.This allows players to attack 11 times before needing to refill the ink supply.This stat can be changed with Ink Saver (Main).Ink consumption while rolling is 6% per second.The Splat Roller is a middleweight weapon.In Splatoon 3, the appearance continues to remain laregly unchanged, with the frame being black, and the ink tank being connected to the frame via a wavy yellow strap. In Splatoon 2, the appearance changes slightly, with the frame now being purple and the handle grips being black, along with the ink tank which is now on the left side of the weapon. The roller cover is connected to the frame by the right side. There is a small ink tank located in the middle of the frame, connected to the frame via a yellow-green strap with the frame going behind the ink tank. The frame of the weapon is mostly dark green with the handle grips being yellow-green, along with the joint that connects the top part of the roller to the rest of the frame. So we recommend just taking that extra split second to make sure you swipe accurately.The Splat Roller is reminiscent of a paint roller commonly used to paint walls. Swipe accurately: Speed is important, but if you miss-swipe you’ll fail your perfect run right away.Perseverance is key: Ultimately, you’re here to have fun, so don’t spend a bunch of time obsessing over it.Just take a look at the course quickly and consider how you can get through it optimally. Plan ahead: We had more luck when we planned ahead.You can travel over a single painted piece no problem though. ![]() Plot a route that doesn’t involve painting the same piece of ground more than once.
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